The Game Loft mentors
kids through gaming, providing them with a safe place to play games,
make friends, learn, and build character. And it's making a difference.
To find out how you can help, visit thegameloft.org
Find gamers in
your area at NearbyGamers
www.nearbygamers.com
First time here? Visit the FAQ page to find out what all of
this is about.
Welcome
to The Escapist, a web page
devoted to the betterment of role-playing games and the education of
the public and media of their benefits to society.
Tabletop role-playing
games like Dungeons & Dragons are an
engaging and intellectually stimulating activity that promote teamwork,
problem solving, and creative thinking. Even better, in hands of a
parent, guardian, or educator, they can be a fantastic teaching tool.
Unfortunately,
the role-playing hobby has acquired a reputation for being geeky,
dangerous, occultic, satanic, and even causing players to be prone to
suicide or homicide. Only one of these is accurate - sure, it's a bit
geeky, but that's the worst thing that can be said about it. The rest
of those claims are pure urban legend.
On
this site you will find:
Information on what role-playing games
(RPGs) are, how they are played, how to get involved in the hobby (see
the Square One
podcast), and how to get kids involved, too (see the Young Person's
Adventure League project). Information on what role-playing games
aren't - the history
behind the urban myths surrounding RPGs like Dungeons
& Dragons. Articles, information, and links on
how RPGs can be beneficial to players, including using RPGs to teach
and build social and problem-solving skills (see the upcoming Reading, Writing,
& Roleplaying project) Articles, information, and links
regarding improving the state of the RPG hobby for gamers and would-be
gamers (such as the BeQuest
project) Features on the gamers themselves (Tell Me About Your
Character), and gaming media (The Escapist Video
Movie Review Report). The occasional bit of humor, such as
the time when I attempted
to prove that Dungeons & Dragons spells
aren't real A forum
for discussing any of the above topics or projects
Don't
know where to begin? Try the Basic
Gaming FAQ for starters - or for the latest news and updates,
look below.
11/15/08
IS NATIONAL GAME DAY @ YOUR LIBRARY - This
Saturday, libraries all over the United States will be participating
in National Gaming Day, an effort to raise awareness about the
use of games in library programs, expose people to new kinds
of games, and enable networking between game clubs and libraries.
The focus seems to
be primarily on video and board games, but Wizards
of the Coast has donated copies of Dungeons & Dragons
to help promote the event. This would be an excellent time
to contact your local library about organizing a roleplaying
program - it may be too late to prepare one in time for Saturday,
but most libraries would love to have volunteers the rest of
the year.
UPDATE ON
CHRISTIAN CHILDREN'S FUND - More
information has begun to come in on the situation between Gen
Con and the Christian Children's Fund - which is looking more
and more like a misunderstanding that anything else.
HAPPY HALLOWEEN
- NOW MAKE SOME GAMERS! - Halloween and role-playing
games have a lot in common. Not only do both involve pretending
to be other people, but both have a reputation for being the
product of dark and sinister forces - when really, they're just
about having harmless fun.
"GOLD"
WEB SERIES TO PREMIERE THIS FALL - It seems like shows,
movies, and short films about RPGs and LARP are popping
up everywhere these days, but the most recent one to cross my
radar seems to have a unique approach. It's a web series called
Gold, that follows the story of four "professional
role players" from the United States who hope to win a
world championship.
The World Goblins
& Gold Role Playing Game Championship is only a few short
weeks away. The perennial second-place American team has undergone
an upheaval: their longtime team leader, Jonathan Drake, has
suffered a tragic gaming-related accident. Maverick player
and loose cannon Richard Wright takes the reigns and tries
to wrestle his new team into shape before the competition,
while despondent Jonathan battles his personal demons. Meanwhile,
the World Champion British team, led by the crafty Oliver
Crane and sultry Martha Thistlethwait, prepare for the Championship
by enlisting a gaming legend as their new coach.
While the idea of
"professional" RPG players is a little bit out there,
Gold does address a very real issue with the future
of the hobby:
As the two factions
battle internal and external strife, another threat rears
its head: despite a fervent European following, in the U.S.,
Goblins & Gold is on the decline. Fewer and fewer players
are picking up the dice in pursuit of this proud but aging
sport, opting instead for Massively Multiplayer Online Role
Playing Games and the seductive simplicity of console gaming.
Gold is
set to premiere this fall, right here on the internetstubes,
but if you can't wait, you can always watch the trailer
and a teaser
on the Gold website.
CHRISTIAN
CHILDREN'S FUND REJECTS GENCON DONATION - A $17,398
donation from an auction held at Gen Con 2008 in Gary Gygax's
honor was rejected by the Christian Children's Fund because
the donations came from the sale of Dungeons & Dragons
products.
For more on the story,
check out the BeQuest
News page.
EPISODE 4
OF THE ESCAPISTCAST IS LIVE - The fourth episode of
The Escapistcast, "Editions & Excursions," is
now ready for your listening pleasure at www.theescapist.com/escapistcast
GAMING
ADVOCACY CHAT - The folks at RPGLife,
a social networking site for roleplayers, have invited me to
be a guest speaker! I'll be participating in a moderated chat
session on the site on October 24th from 8-10pm EST.
Make sure you don't
miss the other speakers
they've scheduled for the month of October - actual gaming industry
people you've heard about, like Ken St. Andre, Chuck Welon,
Eddy Webb, Sean Patrick Fannon, Matt Forbeck, Stan!, and Keith
Baker.
If you haven't joined
RPGLife yet, you should - it features exclusive events, comics,
podcasts, articles, maps, miniatures, product reviews, resource
files, a player locator, social groups, members gallery, gamer
blogs, and news aggregated daily. All of this, for the low,
low price of FREE!
OZ NEEDS
PLAYTESTERS - Game designer F. Douglas Wall is looking
for people to playtest his upcoming RPG based on L. Frank Baum's
Oz. Since this is a roleplaying game that would be
of particular interest to many young people, I have agreed to
help him find suitable playtesters. If you would like to participate,
you can contact him at konradthebarbarian /at/ yahoo
/dot/ com.
AS
BADD AS IT GETS - Since the recent discovery of the
60 Minutes anti-D&D videos
generated a bit of interest, I decided put up something on the
site that I have been thinking about putting up for some time
now. It's a booklet from Bothered About Dungeons & Dragons
(B.A.D.D.) that members of the group would hand out to schools
and libraries and churches and police stations and to whomever
else would care to read it.
Within its pages
you will find some classic quote-mining, a comparison of D&D
spells to references in occult and anti-occult books as
well as both the Holy Bible and the Satanic Bible, and a "Special
Center Section" on graveyard desecration, missing children,
Satan worship, and witchcraft.
There's no date on
the booklet, but I would estimate that it was printed and handed
out with passionate fervor sometime around 1984-85, at the height
of B.A.D.D.'s viligant work to keep our young people away from
the evils of twenty-sided dice, graph paper, Mountain Dew, and
cheese curls.
Like it or not, this
booklet is part of the history of Dungeons & Dragons
- it was used to keep the game out of schools and libraries,
and was used as "police education" in many places.
'Cult cops' like Don Rimer continue to use resources like this
booklet to this day when investigating crimes that they believe
have occultic elements.
I've scanned every
page and put them up on the site, along with a few comments
and refutations of my own. I'll be adding more of my own commentary
as time goes on, but until then, you can view the entire booklet
here: As BADD As It Gets
WELL ORGANIZED
MAKE-BELIEVE - That's the title of a great article
from the Philadelphia Inquirer that focuses on LARP events at
Dexcon, a gaming convention in New Jersey.
The hobby even gets
a pretty good description, for the benefit of those who know
nothing of LARP:
A LARP is like
a cross between a Civil War reenactment and the tabletop game
Dungeons and Dragons - picture an episode of Buffy the Vampire
Slayer performed by costumed amateurs without a script. LARPers
assume a character in each LARP they play and dress up in
costumes ranging from the elaborate - like the custom head-plate
and shaved eyebrows of Robert Nolan, 29 - to simple street
clothes. LARPs can take place almost anywhere - in hotel rooms
or bars or simply within the players' imaginations.
(It's interesting
to note that LARP can now be explained to the general public
as "like... Dungeons and Dragons." It looks like we
may have passed the point where the concept of a tabletop RPG
has to be explained in an article like this.)
Reporter Lizzie Stark
goes on to explain the variety of LARP genres, the use of boffer
weapons in some LARPs, and terms like "one-shot" and
"campaign." She even gives a glimpse into one players'
real life pursuits - a chaplain who works with drug and alcohol
addicts.
This sort of positive
interest piece has become more common over the last decade or
so, and it's nice to see this one in the Philadelphia Inquirer,
which was not very RPG-friendly over a decade ago during the
Caleb Fairley murders.
But I've rambled
enough - read the article here - article
| archive
(And if you're in
the East Brunswick, New Jersey area, be sure to visit Dexcon
in July - they even give a discount on registration to Escapist
readers!)
60 MINUTES
ON D&D - Back in 1985, the CBS news
program 60 Minutes ran a story on the then-current
controversy over Dungeons & Dragons. It featured
interviews with Gary Gygax and Dieter Sturm from TSR, B.A.D.D.
founder Patricia Pulling, and shamed psychiatrist Thomas Radecki.
I caught this episode
when it first aired, and I've been trying to get my hands on
a video copy for well over a decade. Now, thanks to YouTube
and James Edward Raggi IV from Lamentations
of a Flame Princess (where I found these videos posted),
we can all enjoy this relic from a darker time, when police
were given seminars on how to handle 'RPG crimes,' towns held
meetings on whether or not their schools should allow a particular
game as an activity, and hardly anyone understood the difference
between causation and correlation.
Setting the record
straight on the claims made in this piece of 'journalism' would
take a lot of effort, and most of it has already been done -
refutations for every negative claim made here can be found
either in the Escapist FAQs, or in Mike
Stackpole's Pulling
Report.
Due to the ephemeral
nature of YouTube, these videos may not stay up for long. If
you've missed them, and really need to see them for a research
project or the like, contact me at
AN OPEN LETTER
TO MICHAEL GOLDFARB - The following is an open letter
to Michael Goldfarb, blogger for the John McCain campaign here
in the United States, and author of both of these comments:
"The (New
York Times)'s editors seem to have all the intelligence and
reason of the average Daily Kos diarist sitting at home in
his mother's basement and ranting into the ether between games
of Dungeons and Dragons." (source)
"It may be
typical of the pro-Obama Dungeons & Dragons crowd to disparage
a fellow countryman's memory of war from the comfort of mom's
basement, but most Americans have the humility and gratitude
to respect and learn from the memories of men who suffered
on behalf of others." (source)
It's unlikely that
Mr. Goldfarb would read this message if I sent it to him directly,
given the amount of ire that these statements have stirred up
recently (including an unofficial "Pro-Obama
Dungeons & Dragons Crowd" t-shirt) - and it's just
as unlikely that he will pop on over to this site to read it
here - but there are some things that need to be said in reference
to his comments, and I can't think of a better place to say
them.
Before I begin, I
must make it clear that The Escapist does not support any political
candidates, and these comments are only in reference to statements
made about role-playing games, which this site is focused on.
Please don't decide your vote on an issue as trivial as this
one, or any other trivial issue. Go for the big issues instead.
And please vote. Thank you.
Mr Goldfarb,
In reference to
your two recent statements about Dungeons & Dragons
players who spend an inordinate amount of time in their parents'
basements, I'd like to help you out with a misconception that
you seem to be shackled to, and I would appreciate it if you
would let the rest of your co-workers know about this as well.
Not all Dungeons
& Dragons players are confined to basements, parental
or otherwise. Many of them play above ground, in their rec
rooms, living rooms, or dining rooms, gathered around tables
rolling dice, moving figures about, telling stories of grand
adventures, and having a great time of it. You might be surprised
to know that people play Dungeons & Dragons and
other roleplaying games away from home, too - in schools,
libraries, and in game stores all over the country, and most
of those games are played above ground as well.
Something you may
never have been aware of, and which may genuinely surprise
you, is that people in the military, stationed at home and
abroad, play Dungeons & Dragons as well. In fact,
I would challenge you, Michael Goldfarb, to name a single
U.S. Navy ship that does not currently have a regular D&D
group on it. I guarantee you that it would take a long time
to find one. (You may wish to read this
article, found on my website, that mentions the benefits
of D&D to sailors on the U.S.S. Carl Vinson.)
Not only that,
but service people stationed in Iraq have been known to partake
in the occasional D&D game - in fact, ZigguratCon,
which was possibly the first ever role-playing convention
held in Iraq was held by members of the U.S. Army in 2007,
a "Military D&D Game Day" was held
on June 7th of this year, and an organization called the Baghdad
Hobby Club works to get role-playing books and supplies (as
well as other hobby supplies) into the hands of our troops.
And very few, if
any, of those games are taking place in basements.
I fully respect
Mr. McCain's military service, and I would appreciate it if
you would give just a fragment of respect to people who simply
enjoy a hobby and aren't really harming anyone.
Thank you for your
time,
W.J. Walton
webmaster, www.theescapist.com
(gamer, but not a blogger)
A CALL FOR
HELP - I've had a sudden and unexpected technical problem
that will prevent me from doing podcasts for a while. I was
getting ready to begin recording episode 4, when I discovered
that my headset mic is dead. No amount of cable-switching and
wire-jiggling will bring it back to life. On top of that, our
financial situation isn't allowing us a lot of disposable income
for a little while, so I'm not sure when I'll be able to get
a new one. So, as much as I don't like to, I'm biting the bullet
and asking for help from my readers and listeners. Here is my
request:
If anyone out
there has some podcast recording equipment that they no longer
use or would be willing to donate, please contact me -
- I'm looking for a good headset mic, something that will
isolate my voice and leave out all of the kid and pet sounds
in the background, but I'm willing to accept anything that
will improve the quality of the show.
Barring that,
I am also willing to accept monetary donations. A new headset
runs between $30-40, so if a dozen or so Escapistcast listeners
each pitched in two or three bucks, you'd be listening to
a new episode before you could say "Am I still unconscious?"
If even more than that is received, then that means better
equipment, which means a better sounding show. I will put
all donations towards the podcast, but I'll be happy just
to get back to recording again, no matter what. To make a
PayPal donation, look for the PayPal button on the right sidebar
of the podcast
page.
As an incentive, I'll
have a special gift for the first person to make a donation, and
I'll do something special for everyone who makes a contribution
(I'm not exactly sure what it is yet, but I'll think of something...)
Thanks for listening and reading, and I hope to be back "on the
air" soon.
FREE
RPG DAY - That's right folks, today is the second annual
Free RPG Day, when game stores everywhere hand out
special role-playing goodies. Visit your Friendly Local Game
Store today and see what they have for you!
WORLDWIDE
D&D GAME DAY - JUNE 7TH - The fourth edition of
D&D is here, and through some sort of bizarre coincidence,
it is also the fifth Worldwide Dungeons & Dragons Game
Day.
(Wow, time sure flies.
It seems like the last D&D Game Day was just last
November...)
So get some gaming
buddies together and play some D&D this weekend
- find a
localtion near you that will be running demos of 4e - or
play some 3.5, 2nd edition, or even (gasp!) first edition! Spread
the word, invite non-gamers to try it out, and get some kids
involved, too!
RPGS FOR
KIDS AT ORIGINS - The Origins Game Fair is fast approaching,
and I am hosting a series of six RPG events especially for kids
and their grownups. For more information, check the Origins
2008 Excursion Agenda page over at the Young
Person's Adventure League.
EPISODE 0
OF THE ESCAPISTCAST IS LIVE - The introductory episode
of The Escapistcast, "Intros & Inspirations,"
is now ready for your listening pleasure at www.theescapist.com/escapistcast
HAPPY
GM'S DAY! - March 4th (or 'March Fo(u)rth!') is GM's
Day, a holiday organized by the folks at EN
World to recognize the efforts of RPG gamemasters everywhere.
So do something nice
for your GMs tomorrow. It doesn't have to be something material
- you could send a grateful email, card, or phone call, offer
to help out at the next game, or anything else to let them know
how much you appreciate all of the time and effort they put
into your entertainment.
COMING SOON,
THE ESCAPISTCAST! - I
have been knocking around the idea of doing an Escapist podcast
for a couple of years now (because I don't have NEARLY enough
on my plate as it is...), and I think the time as finally come.
So, consider this the official announcement - keep your eyes and
ears peeled for The
Escapistcast, coming soon!
FACEBOOK ESCAPIST GROUP - If you're a Facebook member,
consider joining the Escapist
Roleplaying Advocacy Group to get site updates, join in
discussions, or just leave some graffiti on the wall!
Hope to see you there!
SQUARE
ONE, EPISODE THREE - The globally anticipated third episode
of the Square One podcast is finally up and ready to enjoy! This
episode is all about creating characters, which is why it is titled "Creating
characters (and giving them character)."
Square One is a podcast
devoted to helping new gamers discover all of the great things
about the hobby. If you know someone who is thinking about giving
RPGs a try, let them know about the podcast! You can listen
and subscribe at www.squareonepodcast.com
"GOTH BONNIE AND CLYDE" FAIL THEIR SNEAK CHECKS - A young
couple from Cleveland, Ohio dubbed the "Goth Bonnie and Clyde,"
were arrested for the theft of nearly 8.5 million dollars in cash
and checks from the armored car company where one of them worked.
Roger Dillon and Nicole Boyd staged the ill-planned heist
to escape their poor financial situation and give themselves a
better life.
True-crime websites and other media outlets have dubbed the pair
with the "Goth Bonnie and Clyde" moniker due to their love of
vampire novels and Dungeons
& Dragons. Few, if any, have tried to make the
connection between gaming and the crime, other than to mention
that the couple were known for having their heads in the clouds.
The two face up to 25 years in prison and a $250,000 fine
if convicted.
DEAD
RISE AT BALL STATE - Over 400 students at Ball State University
participated in a live-action roleplaying game called "Humans
Versus Zombies."
With a horde of three zombies and a human resistance of about
400 people, Humans vs. Zombies began at midnight on Oct. 26.
Zombies, identified by green bandanas on their foreheads, attempted
to tag humans, identified by green bandanas on their arms, in
order to turn them into zombies. Humans could protect themselves
by shooting zombies with Nerf guns and "stunning" them for 15
minutes. If tagged by a zombie, the human gave ID cards to zombies,
which served as food for them. If a zombie went two days without
feeding, he would die.
Rules are being revised for the next installment of the game,
to prevent abuse and improve sportsmanship. Read more: article
| archive
12
SIDED DIE REVIEW - Christopher Rawson, of the Pittsburgh
Post-Gazette, has published a review of
"Twelve-Sided Die," a 17 minute play that was part of a yearly
festival of short plays called the Future
Ten Festival:
Fred
Betzner's "12 Sided Die" is a geekfest bachelor party, as four
Dungeons & Dragons fanatics gather in honor of their buddy,
who's leaving their games world ("it is not a game!") to (shudder)
get married. I imagine it's funnier to those who know the lingo,
but it was funny enough to me, especially when a non-D&D
fan arrives, followed by a hired D&D version of what might
be a stripper at the more usual bachelor party.
Just
when the whining becomes repetitious, the evening tightens into
what it is more seriously about all along, the importance and
frailty of friendship and the relationship of games to reality,
for which dramaturgic Dungeon Master Betzner has a D&D-based
twist. The unevenness of director Brad Stephenson's cast doesn't
much matter because the two central actors, Glenn Bailey Jr.
and Josh Futrell, are fine; even the epic 17-minute length doesn't
seem excessive.
YOU
MAY NOW CALL HIM COUNCILMAN NEPHEW - John Nephew has won
a seat in the Maplewood City Council! You may recall an earlier
update where I mentioned that his opponents were using his
history as a publisher of such "awful" games as Let's
Kill and Corruption
to smear his character. Well, it appears that it didn't
work.
Congratulatons, John - and score another one for the game geeks!
IJRP CALL FOR
SUBMISSIONS - The first issue of The International Journal
of Roleplaying will see publication in early 2008. From their
site:
The aim of The
International Journal of Role Playing is to act as a hybrid
knowledge network, and bring together the varied interests
in role-playing and the associated knowledge networks, e.g.
academic research, the games and creative industries, the
arts and the strong role-playing communities.
They have put out
a call for submissions for the first issue, and the deadline
is January 1st, 2008:
The International
Journal of Role Playing invites researchers, designers, developers,
academics, artists and others involved in the growing field
of research related to role playing to submit articles. The
IJRP is a peer-reviewed journal, and welcomes submissions
from any sphere of interest, knowledge network, research field
or development sector that directly or indirectly relates
to role playing interests.Potential topics include but are
certainly not limited to the following:
• Role playing
games, e.g. frameworks, storytelling and graphics; art, design
and creative industry
• Role playing culture, psychology, media, economics,
and sociology
• Role playing technology, surveys, vocabulary, training
and education
• Other aspects of role playing and related research
and development
WORLDWIDE
D&D DAY - The fourth annual Worldwide Dungeons
& Dragons Game Day is fast approaching - November 3rd, 2007:
Now in its fourth
year, World Wide D&D Game Day is set to break all records
for sites and attendance internationally. Last year we saw
over 1300 locations provide the setting for our trip to the
horror realms of Ravenloft. Over 25,000 estimated heroes from
as far a field as Singapore to Iraq, from Alaska to Buenos
Aires threw down their dice in celebration of this D&D
extravaganza!
Participating sites
will have a prepared adventure, dice, characters, and miniatures
just waiting for you. Check here
for a participating location near you.
Or, if you can't
find one, start your own! The official page features five ready-made
characters in PDF format that you could quickly drop into an
adventure of your own design, or some dusty old module that
you've had for years but never got around to running. Call some
pals, order some pizzas, and get some adventuring going on!
JIMMY EAT
WORLD OF GREYHAWK - How do members of Canadian rock
band Jimmy Eat World have fun while traveling in their tour
bus?
The band are currently
on the road promoting their new Chase This Light album and,
according to lead singer Jim Adkins, their idea of tour bus
fun usually involves dice, boards or cards.
"We play Dungeons
And Dragons a lot. What else do we do? Scrabble. We play a
lot of Bridge."
"The craziest
we did was spin the bottle," chimes in guitarist Tom Linton,
launching the pair into a fit of giggles.
GLEEMIN'
TO THE MAX - Wizards of the Coast's new gamer networking
site, Gleemax, is open and somewhat functional. There are still
many improvements to be made, but if you're the patient sort,
you can sign up right now and start posting and blogging away
- www.gleemax.com. If you
like, you can read my profile and blog posts right here.
THE FREAKS
COME OUT AT NIGHT - Joe Torok of Lansing, MI's City
Pulse has contributed a great little piece on joining a
Vampire LARP group as a complete newbie:
I myself had a
more difficult time embracing my inner geek; self-consciousness
nagged. But despite some hesitation in realizing my character,
I felt welcome in the game. When all else failed, I held out
my hand with fingers crossed, a sign that I was temporarily
removing myself from the game and going out of character —
after all, vampires have no bodily functions aside from the
desire to feed.
Read the whole article,
and even get details on joining Lansing's Vampire troupe, here:
article
| archive
WE'RE LOOKING FOR A FEW GOOD ROLEPLAYERS -
The United States Army is hiring roleplayers to help train soldiers
to be advisers in Iraq and Afghanistan:
Role players cluster
in one of seven makeshift villages that stand out on the rolling
Kansas prairie. Large shipping containers, tan and metal,
have been modified to resemble homes, shops and even a mosque.
Inside, role players have couches, chairs and tables.
Military trainers
give the advisers-to-be specific tasks, such as controlling
crowds, searching buildings, securing the perimeter or arresting
terrorists. Role players are given a rough script that tells
them what the soldiers are doing and how they should react.
Cultural awareness
is the goal of each phase. For example, advisers learn that
chewing tobacco or placing their hat on the ground are disrespectful
acts that can spoil an otherwise promising meeting.
...
''It's pretty fun,''
[roleplayer Lee Anderson] said after his performance as an
unhappy Afghan, as he kicked a small footbag in a circle with
fellow role players. ''You get to mess with soldiers. And
it's pretty good pay.''
Throwing beanbags
at the soldiers while shouting "LIGHTNING BOLT! LIGHTNING BOLT!"
is strongly discouraged, however.
As good as being
a professional roleplayer may sound, don't get your heart set
on joining up:
Like acting jobs
everywhere, there's more than enough interest. Ty Evans, who
supervises the local role players for Eagle Support Services
of Huntsville, Ala., doesn't have to advertise the positions.
Word of mouth has generated a stack of applications.
''If someone quits
there are three or four people already in line,'' he said.
Participants work
for six days at seventeen dollars an hour. If you do manage
to get a position with them, please remember The Escapist's
finder's fee!
ANOTHER ALL-NIGHTER
- Last December I mentioned a lock-in organized by
Franklin High School's Dungeons & Dragons and Anime
Club, in which participants spent the evening in the gym playing
D&D and video games and watching anime, with the
proceeds going towards their trip to Anime Boston.
This year, they're
doing it again, and the coverage in The Citizen is a lot better:
Junior Andrew Chippinelli
is an enthusiastic member of the Dungeons and Dragons club,
speaking about the benefits of role-playing such as learning
social skills through various complex character interactions
from conversation to diplomacy.
"It gives them
their imagination they lost when they were younger," Chippinelli
said. "It teaches you to never say everything is impossible
because it could have just happened. It helps you with your
self-esteem, self-confidence."
...
The club has been
well received and supported by school administration. It is
also sponsored by Casey Family Services as a positive after-school
activity for students.
"We had a lot of
questions, a little bit when we went to the school board,"
Molly Horn said, such as some school board members asking
what the club was doing and clarifying what anyone had heard
about the game. "Some of the kids were there as well."
Once again, it's
good to see positive coverage of gaming that mentions the beneficial
aspects of the hobby, as well as a positive after-school activity
for young people. Kudos to Franklin High School and The Citizen
- and if any of you ever need any assistance, don't hesitate
to contact me -
A BRIEF MOMENT
OF NATIONAL FAME - It didn't have anything to do with
gaming, but your friend and narrator and his family were briefly
mentioned in an article on drive-in movie theaters in the October
19th issue of USA Today. Click
here to read it if you're interested.
SQUARE
ONE, EPISODE TWO - The long-awaited second episode
of the Square One podcast is finally up and ready to enjoy!
Tune in to Sam Chupp and myself with "Games You Will Meet" -
a discussion of many different genres of role-playing games.
Square One is a podcast
devoted to helping new gamers discover all of the great things
about the hobby. If you know someone who is thinking about giving
RPGs a try, let them know about the podcast! You can listen
and subscribe at www.squareonepodcast.com
ATLAS CEO
RUNS FOR OFFICE, GETS SMEARED FOR MAKING GAMES - John
Nephew, CEO of Atlas Games,
has put his hat in the ring for City Council of Maplewood, Minnesota.
He has passed the primary "with flying colors," according to
the Steve
Jackson Daily Illuminator - but it seems that someone is
trying to hold him back by bringing up Let's Kill, a
card game that his company produces.
"Let's Kill" casts
players in the role of deranged serial killers competing with
each other for media coverage. Players draw victims, weapons
and locations from two 55-card decks, using implements like
weed whackers, bread trucks and even sporks to off their quarry
in the most sensational way possible. It's published by Atlas
Games, the company Nephew runs with his wife, games editor
Michelle Nephew.
"I'm absolutely
appalled by this game," says Maplewood resident Judith Franey,
an early childhood educator who has worked in the Saint Paul
public school system for 23 years. "Fantasy and imagination
are powerful tools that fuel reality, and I worry about the
effect this game will have on people's minds." Franey is also
the author of "The Kindness Curriculum," an activity book
for parents and teachers aimed at child development.
Critics seem to be
concerned about the effects the game will have on young players,
with disregard for the fact that the game is listed as "For
mature audiences only" on the Atlas website and catalog.
Not everyone is missing
the point of Let's Kill, however:
Council Member
Will Rossbach, who with Nephew led primary voting, disagrees.
"These are stick figures doing imaginary things," he says.
"The controversy is being drummed up by people opposing John
Nephew. He's being picked on. If this is the only thing they
can find to diminish John's reputation, he must be a pretty
good guy."
I wonder how long
it will be before they discover that Nephew has also written
and produced books for Dungeons & Dragons, and
how severe the reaction will be once they do...
D&D
GOES FOURTH - The official announcement of Dungeons
& Dragons Fourth Edition was made at the Gen Con Game
Fair on August 16th, precluded by numerous subtle hints (such
as putting 4s in the place of the letter A in web banners and
MySpace messages - INDI4N4POLIS, 4DVENTURE, etc., and displaying
dice with the 4 on top).
Early reports seem
to indicate that the new version will be faster, easier to run,
and more attuned to online play - possibly through the recently
unveiled GLEEMAX social
networking section of Wizards' site. No word has been given
yet on how compatible it will be with the large collection of
published 3.x and d20 material.
As of this writing,
the D&D section of www.wizards.com
is down, possibly due to heavy internet traffic of fans
looking for more information on the update..
The new books are
planned for a May, 2008 release date. Apparently, that release
date has been considerably tightened up since the 2001
announcement of April 1st, 2011 - and the "revolutionary
d30 system" appears to have been scrapped entirely...
LARGEST LARP
EVER - The 2007 Penny Arcade Expo (PAX) could be host
to a new world record - the largest "Massive Multiplayer Live
Action Role Playing Game" - MMLARPG - in history. Later this
month, the Seattle-based convention will host TerraDrive
Live, a LARP based on the Technomancer Press tabletop RPG
TerraDrive.
A wiki for the TerraDrive
Live setting was opened on June 1st, which permitted many
participants to create factions and develop the characters that
they would play during the convention.
"I didn't expect
players to metaphorically represent different people/places/events
in PAX in the TerraDrive universe," [Technomancer CEO Tony]
Hellman told [ars technica]. "They created the planets La'an,
Ta'leTop, the Omega T'kon Asteroid, and the W'eaton Comet."
In other words, sections of the real-world Penny Arcade Expo
like the LAN gaming area and Will Wheaton's keynote will have
special meaning for players of the game, with different factions
vying for control of different area.
Hellman hopes to
get most of the attendees involved in the game by demonstrating
the rules while they wait in line for registration.
"We have to have
a system where there aren't a lot of rules," Hellman explained.
"My goal is to teach everyone how to play while they wait
in line Thursday night and Friday. If I can teach the whole
convention how to play, almost everyone will. The big barrier
is when you see a bunch of people doing something that looks
fun, but you don't know how to get involved."
It will be interesting
to see what the response from Guiness Book will be. Two and
a half decades ago, a group of friends and I inquired about
setting a record for the longest game of D&D (it
was during our "reckless youth" days),and were informed
that role-playing was not an activity that they recognized.
Perhaps this event will tell us if that has changed in the last
25 years.
RENO COUPLE
NEGLECT THEIR CHILDREN, BLAME D&D ONLINE -
A couple from Reno, Nevada, Michael and Iana Straw, have been
arrested for child neglect of their two young children while
devoting most of their attention to online role-playing games,
including one based on the classic tabletop RPG Dungeons
& Dragons.
In the few days since
the story broke, I have seen several different articles on it.
Few of them can agree on the ages of the children, but all manage
to drop the name Dungeons & Dragons at least twice.
The Straws were involved in other MMORPGs as well, according
to every article, but all chose to focus on the D&D
brand. Could it be because it's such a tried and trusted scapegoat?
Expect to see this
come up again later as "proof" of the corrupting nature of tabletop
D&D. There won't even be a need to make a distinction
between the online and face-to-face versions. You can likely
count on it.
DEXCON
10 - Once again, I have been invited to be a guest
at Dexcon - a great
con held at the East Brunswick Hilton in East Brunswick, New
Jersey. I've been a bit busy lately, so this update is very
late (the con starts TOMORROW, in fact). The folks at Dexcon
have also renewed their offer for Escapist readers - if you
pregister for the con, you get a $10 discount just for letting
them know that The Escapist sent you! (When filling out the
preregistration form, enter RPGADVOCATE-DEX10
in the SPECIAL DISCOUNT CODE field, and $10.00
in the DISCOUNT field.)
ORIGINS
2007 REPORT - This year at the Origins
Game Fair in Columbus Ohio, I organized five different events:
three "Intro to RPGs" events geared towards people who have
never played an RPG before and are looking for an easy introducton
to the hobby, and two "RPGs for Kids" events for kids of all
age and experience levels.
The
"Intro to RPGs" events were mostly a bust - with six seats available
in each event, only one ticket sold for one of the three, and
the buyer of that ticket, while very nice and a pleasure to
roleplay with, was not a newbie at all and was more interested
in trying out Savage Worlds, the game system I was
using. (For the record, we played anyway and had a pretty good
time.)
The
"RPGs for Kids" events, on the other hand, were a big hit. All
tickets sold out completely, and everyone had a grand time.
I ran TOON and Faery's
Tale, and both events were a good mix of kids and adults.
As I recall, none of the players, kids and adults alike, were
familiar with the game being played, and only a few had ever
roleplayed before - but all of them picked up on the rules and
concept of roleplaying right away. Personally, I consider that
the best possible outcome.
It should
go without saying - but I'll say it anyway - that I will be
organizing even more of the "RPGs for Kids" events for Origins
2008. Hope to see you there!
GAMING
WITH KIDS ON ROLEPLAYINGTIPS.COM - Katrina Middelburg-Creswell,
a high school teacher and RPG club organizer in the Netherlands,
wrote an
article for roleplayingtips.com about gaming with kids that
shares some very useful advice. She also dropped a link to an
"excellent" (her word, not mine) gaming advocacy site and the
Facts and Fictions About RPGs PDF! (Here's
a link to it, if you have come here from there and are looking
for it.)
CHRISTOPHER
PRITCHARD RELEASED AFTER 19 YEAR SENTENCE - You may
start to hear news stories about the release of Christopher
Pritchard, who conspired with two friends to kill his stepfather,
Leith Von Stein, on July 25th 1988 - stories that will describe
him as "obsessed with Dungeons & Dragons," which,
some will say, was the whole reason behind his actions.
The details, as usual, will be hidden well, or possibly ignored
entirely. Pritchard believed he would benefit from a two million
dollar inheritance if his stepfather died, and promised money
and sports cars to his friends Neal Henderson and Chris Upchurch
if they would help him with the assassination. Dressed in black,
they infiltrated Von Stein's home and stabbed and bludgeoned
Leith and Bonnie Von Stein. Leith died on the scene, but his
wife survived and was able to call 911 for assistance.
Pritchard has always maintained that he was in a "fantasy world"
when he planned and carried out the murders - but the promises
of cash and sports cars to his co-conspirators were very real.
He didn't promise them magic chariots and bags of gold. He handed
his friends a map to his parents' home, not to a wizard's tower.
Black clothes don't make someone a ninja, or even someone who
THINKS they're a ninja - it's just the most convenient color
to wear during your assassination plot.
"Fantasy worlds," however, are an excellent cover-up for any
inhuman acts that you may have committed that you don't want
to own up to. It's a common reaction for a person to be so offended
by their own actions that they find some method of detachment
from them. In Pritchard's case, he had some help.
The crime was the focus of two novels, Blood Games
and Cruel Doubt, and two made-for-television movies
- Cruel Doubt and Honor Thy Mother. Both movies
featured misrepresentations of gaming materials in order to
more closely relate gaming the crime.
Honor Thy Mother aired on CBS (the same network that
brought us Mazes and
Monsters) on April 26th, 1992. In it, a phony copy
of an AD&D manual was featured as a prop. The cover
of the manual was unlike anything TSR has ever put out for AD&D,
and while reading it, an investigator claims to find a reference
to "extra points for multiple hits," an obvious fabrication
by the writers, as AD&D contains no rules that
are even similar to such a description.
Cruel Doubt was a miniseries that aired on NBC, May
17th and 19th, 1992. In it, a copy of TSR's AD&D Player's
Handbook was featured as a prop with different artwork
that included a picture of a character with clothing and a backpack
that matched that of one of the show's killers, as well as other
illustrations that were extremely occultic and sinister in nature.
This was an obvious attempt to make the book appear to be more
of an inspiration to the crime.
Pritchard may have really been in a fantasy world when he planned
to gain fortune by killing his stepfather, but blaming it on
a game is wrong. So is misrepresenting that game to make it
appear as if it was a part of the crime - even going as far
as to add artwork and rules to it.
Pritchard
has allegedly redeemed himself, and is now working with at-risk
children. He claims to have his head "screwed on straight" now.
Let's all hope he has gained some wisdom and personal responsibility
in the process.