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First time here? Visit the FAQ page to find out what all of this is about.

Welcome to The Escapist, a web page devoted to the betterment of role-playing games and the education of the public and media of their benefits to society.

Tabletop role-playing games like Dungeons & Dragons are an engaging and intellectually stimulating activity that promote teamwork, problem solving, and creative thinking. Even better, in hands of a parent, guardian, or educator, they can be a fantastic teaching tool.

Unfortunately, the role-playing hobby has acquired a reputation for being geeky, dangerous, occultic, satanic, and even causing players to be prone to suicide or homicide. Only one of these is accurate - sure, it's a bit geeky, but that's the worst thing that can be said about it. The rest of those claims are pure urban legend.

On this site you will find:

Information on what role-playing games (RPGs) are, how they are played, how to get involved in the hobby (see the Square One podcast), and how to get kids involved, too (see the Young Person's Adventure League project).
Information on what role-playing games aren't - the history behind the urban myths surrounding RPGs like Dungeons & Dragons.
Articles, information, and links on how RPGs can be beneficial to players, including using RPGs to teach and build social and problem-solving skills (see the upcoming Reading, Writing, & Roleplaying project)
Articles, information, and links regarding improving the state of the RPG hobby for gamers and would-be gamers (such as the BeQuest project)
Features on the gamers themselves (Tell Me About Your Character), and gaming media (The Escapist Video Movie Review Report).
The occasional bit of humor, such as the time when I attempted to prove that Dungeons & Dragons spells aren't real
A forum for discussing any of the above topics or projects

Don't know where to begin? Try the Basic Gaming FAQ for starters - or for the latest news and updates, look below.

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NEWS AND UPDATES

November 10th, 2008 (link to this)

11/15/08 IS NATIONAL GAME DAY @ YOUR LIBRARY - This Saturday, libraries all over the United States will be participating in National Gaming Day, an effort to raise awareness about the use of games in library programs, expose people to new kinds of games, and enable networking between game clubs and libraries.

The focus seems to be primarily on video and board games, but Wizards of the Coast has donated copies of Dungeons & Dragons to help promote the event. This would be an excellent time to contact your local library about organizing a roleplaying program - it may be too late to prepare one in time for Saturday, but most libraries would love to have volunteers the rest of the year.

Find out more at the ALA's website and at ilovelibraries.org

November 4th, 2008 (link to this)

UPDATE ON CHRISTIAN CHILDREN'S FUND - More information has begun to come in on the situation between Gen Con and the Christian Children's Fund - which is looking more and more like a misunderstanding that anything else.

Read more at the BeQuest News page.

October 31st, 2008 (link to this)

HAPPY HALLOWEEN - NOW MAKE SOME GAMERS! - Halloween and role-playing games have a lot in common. Not only do both involve pretending to be other people, but both have a reputation for being the product of dark and sinister forces - when really, they're just about having harmless fun.

The most excellent roleplaying blog Gnome Stew has a great post on how to use this dark, sinister holiday to indoctrinate new participants into our dark, sinister hobby. Check out Halloween - The Perfect Holiday To Turn Non-Gamers Into Gamers! Then, go recruit some new minions!

And Happy Halloween!

October 28th, 2008 (link to this)

"GOLD" WEB SERIES TO PREMIERE THIS FALL - It seems like shows, movies, and short films about RPGs and LARP are popping up everywhere these days, but the most recent one to cross my radar seems to have a unique approach. It's a web series called Gold, that follows the story of four "professional role players" from the United States who hope to win a world championship.

The World Goblins & Gold Role Playing Game Championship is only a few short weeks away. The perennial second-place American team has undergone an upheaval: their longtime team leader, Jonathan Drake, has suffered a tragic gaming-related accident. Maverick player and loose cannon Richard Wright takes the reigns and tries to wrestle his new team into shape before the competition, while despondent Jonathan battles his personal demons. Meanwhile, the World Champion British team, led by the crafty Oliver Crane and sultry Martha Thistlethwait, prepare for the Championship by enlisting a gaming legend as their new coach.

While the idea of "professional" RPG players is a little bit out there, Gold does address a very real issue with the future of the hobby:

As the two factions battle internal and external strife, another threat rears its head: despite a fervent European following, in the U.S., Goblins & Gold is on the decline. Fewer and fewer players are picking up the dice in pursuit of this proud but aging sport, opting instead for Massively Multiplayer Online Role Playing Games and the seductive simplicity of console gaming.

Gold is set to premiere this fall, right here on the internetstubes, but if you can't wait, you can always watch the trailer and a teaser on the Gold website.

October 24th, 2008 (link to this)

CHRISTIAN CHILDREN'S FUND REJECTS GENCON DONATION - A $17,398 donation from an auction held at Gen Con 2008 in Gary Gygax's honor was rejected by the Christian Children's Fund because the donations came from the sale of Dungeons & Dragons products.

For more on the story, check out the BeQuest News page.

October 19th, 2008 (link to this)

The Escapistcast

EPISODE 4 OF THE ESCAPISTCAST IS LIVE - The fourth episode of The Escapistcast, "Editions & Excursions," is now ready for your listening pleasure at www.theescapist.com/escapistcast

October 9th, 2008 (link to this)

GAMING ADVOCACY CHAT - The folks at RPGLife, a social networking site for roleplayers, have invited me to be a guest speaker! I'll be participating in a moderated chat session on the site on October 24th from 8-10pm EST.

Make sure you don't miss the other speakers they've scheduled for the month of October - actual gaming industry people you've heard about, like Ken St. Andre, Chuck Welon, Eddy Webb, Sean Patrick Fannon, Matt Forbeck, Stan!, and Keith Baker.

If you haven't joined RPGLife yet, you should - it features exclusive events, comics, podcasts, articles, maps, miniatures, product reviews, resource files, a player locator, social groups, members gallery, gamer blogs, and news aggregated daily. All of this, for the low, low price of FREE!

And once you've signed up, be sure to add me as a friend!

OZ NEEDS PLAYTESTERS - Game designer F. Douglas Wall is looking for people to playtest his upcoming RPG based on L. Frank Baum's Oz. Since this is a roleplaying game that would be of particular interest to many young people, I have agreed to help him find suitable playtesters. If you would like to participate, you can contact him at konradthebarbarian /at/ yahoo /dot/ com.

September 24th, 2008 (link to this)

AS BADD AS IT GETS - Since the recent discovery of the 60 Minutes anti-D&D videos generated a bit of interest, I decided put up something on the site that I have been thinking about putting up for some time now. It's a booklet from Bothered About Dungeons & Dragons (B.A.D.D.) that members of the group would hand out to schools and libraries and churches and police stations and to whomever else would care to read it.

Within its pages you will find some classic quote-mining, a comparison of D&D spells to references in occult and anti-occult books as well as both the Holy Bible and the Satanic Bible, and a "Special Center Section" on graveyard desecration, missing children, Satan worship, and witchcraft.

There's no date on the booklet, but I would estimate that it was printed and handed out with passionate fervor sometime around 1984-85, at the height of B.A.D.D.'s viligant work to keep our young people away from the evils of twenty-sided dice, graph paper, Mountain Dew, and cheese curls.

Like it or not, this booklet is part of the history of Dungeons & Dragons - it was used to keep the game out of schools and libraries, and was used as "police education" in many places. 'Cult cops' like Don Rimer continue to use resources like this booklet to this day when investigating crimes that they believe have occultic elements.

I've scanned every page and put them up on the site, along with a few comments and refutations of my own. I'll be adding more of my own commentary as time goes on, but until then, you can view the entire booklet here: As BADD As It Gets

September 12th, 2008 (link to this)

WELL ORGANIZED MAKE-BELIEVE - That's the title of a great article from the Philadelphia Inquirer that focuses on LARP events at Dexcon, a gaming convention in New Jersey.

The hobby even gets a pretty good description, for the benefit of those who know nothing of LARP:

A LARP is like a cross between a Civil War reenactment and the tabletop game Dungeons and Dragons - picture an episode of Buffy the Vampire Slayer performed by costumed amateurs without a script. LARPers assume a character in each LARP they play and dress up in costumes ranging from the elaborate - like the custom head-plate and shaved eyebrows of Robert Nolan, 29 - to simple street clothes. LARPs can take place almost anywhere - in hotel rooms or bars or simply within the players' imaginations.

(It's interesting to note that LARP can now be explained to the general public as "like... Dungeons and Dragons." It looks like we may have passed the point where the concept of a tabletop RPG has to be explained in an article like this.)

Reporter Lizzie Stark goes on to explain the variety of LARP genres, the use of boffer weapons in some LARPs, and terms like "one-shot" and "campaign." She even gives a glimpse into one players' real life pursuits - a chaplain who works with drug and alcohol addicts.

This sort of positive interest piece has become more common over the last decade or so, and it's nice to see this one in the Philadelphia Inquirer, which was not very RPG-friendly over a decade ago during the Caleb Fairley murders.

But I've rambled enough - read the article here - article | archive

(And if you're in the East Brunswick, New Jersey area, be sure to visit Dexcon in July - they even give a discount on registration to Escapist readers!)

August 27th, 2008 (link to this)

60 MINUTES ON D&D - Back in 1985, the CBS news program 60 Minutes ran a story on the then-current controversy over Dungeons & Dragons. It featured interviews with Gary Gygax and Dieter Sturm from TSR, B.A.D.D. founder Patricia Pulling, and shamed psychiatrist Thomas Radecki.

I caught this episode when it first aired, and I've been trying to get my hands on a video copy for well over a decade. Now, thanks to YouTube and James Edward Raggi IV from Lamentations of a Flame Princess (where I found these videos posted), we can all enjoy this relic from a darker time, when police were given seminars on how to handle 'RPG crimes,' towns held meetings on whether or not their schools should allow a particular game as an activity, and hardly anyone understood the difference between causation and correlation.

Direct links: PART ONE - PART TWO

Setting the record straight on the claims made in this piece of 'journalism' would take a lot of effort, and most of it has already been done - refutations for every negative claim made here can be found either in the Escapist FAQs, or in Mike Stackpole's Pulling Report.

Due to the ephemeral nature of YouTube, these videos may not stay up for long. If you've missed them, and really need to see them for a research project or the like, contact me at

August 19th, 2008 (link to this)

AN OPEN LETTER TO MICHAEL GOLDFARB - The following is an open letter to Michael Goldfarb, blogger for the John McCain campaign here in the United States, and author of both of these comments:

"The (New York Times)'s editors seem to have all the intelligence and reason of the average Daily Kos diarist sitting at home in his mother's basement and ranting into the ether between games of Dungeons and Dragons." (source)

"It may be typical of the pro-Obama Dungeons & Dragons crowd to disparage a fellow countryman's memory of war from the comfort of mom's basement, but most Americans have the humility and gratitude to respect and learn from the memories of men who suffered on behalf of others." (source)

It's unlikely that Mr. Goldfarb would read this message if I sent it to him directly, given the amount of ire that these statements have stirred up recently (including an unofficial "Pro-Obama Dungeons & Dragons Crowd" t-shirt) - and it's just as unlikely that he will pop on over to this site to read it here - but there are some things that need to be said in reference to his comments, and I can't think of a better place to say them.

Before I begin, I must make it clear that The Escapist does not support any political candidates, and these comments are only in reference to statements made about role-playing games, which this site is focused on. Please don't decide your vote on an issue as trivial as this one, or any other trivial issue. Go for the big issues instead. And please vote. Thank you.

Mr Goldfarb,

In reference to your two recent statements about Dungeons & Dragons players who spend an inordinate amount of time in their parents' basements, I'd like to help you out with a misconception that you seem to be shackled to, and I would appreciate it if you would let the rest of your co-workers know about this as well.

Not all Dungeons & Dragons players are confined to basements, parental or otherwise. Many of them play above ground, in their rec rooms, living rooms, or dining rooms, gathered around tables rolling dice, moving figures about, telling stories of grand adventures, and having a great time of it. You might be surprised to know that people play Dungeons & Dragons and other roleplaying games away from home, too - in schools, libraries, and in game stores all over the country, and most of those games are played above ground as well.

Something you may never have been aware of, and which may genuinely surprise you, is that people in the military, stationed at home and abroad, play Dungeons & Dragons as well. In fact, I would challenge you, Michael Goldfarb, to name a single U.S. Navy ship that does not currently have a regular D&D group on it. I guarantee you that it would take a long time to find one. (You may wish to read this article, found on my website, that mentions the benefits of D&D to sailors on the U.S.S. Carl Vinson.)

Not only that, but service people stationed in Iraq have been known to partake in the occasional D&D game - in fact, ZigguratCon, which was possibly the first ever role-playing convention held in Iraq was held by members of the U.S. Army in 2007, a "Military D&D Game Day" was held on June 7th of this year, and an organization called the Baghdad Hobby Club works to get role-playing books and supplies (as well as other hobby supplies) into the hands of our troops.

And very few, if any, of those games are taking place in basements.

I fully respect Mr. McCain's military service, and I would appreciate it if you would give just a fragment of respect to people who simply enjoy a hobby and aren't really harming anyone.

Thank you for your time,
W.J. Walton
webmaster, www.theescapist.com
(gamer, but not a blogger)

July 31st, 2008 (link to this)

A CALL FOR HELP - I've had a sudden and unexpected technical problem that will prevent me from doing podcasts for a while. I was getting ready to begin recording episode 4, when I discovered that my headset mic is dead. No amount of cable-switching and wire-jiggling will bring it back to life. On top of that, our financial situation isn't allowing us a lot of disposable income for a little while, so I'm not sure when I'll be able to get a new one. So, as much as I don't like to, I'm biting the bullet and asking for help from my readers and listeners. Here is my request:

  • If anyone out there has some podcast recording equipment that they no longer use or would be willing to donate, please contact me - - I'm looking for a good headset mic, something that will isolate my voice and leave out all of the kid and pet sounds in the background, but I'm willing to accept anything that will improve the quality of the show.
  • Barring that, I am also willing to accept monetary donations. A new headset runs between $30-40, so if a dozen or so Escapistcast listeners each pitched in two or three bucks, you'd be listening to a new episode before you could say "Am I still unconscious?" If even more than that is received, then that means better equipment, which means a better sounding show. I will put all donations towards the podcast, but I'll be happy just to get back to recording again, no matter what. To make a PayPal donation, look for the PayPal button on the right sidebar of the podcast page.
As an incentive, I'll have a special gift for the first person to make a donation, and I'll do something special for everyone who makes a contribution (I'm not exactly sure what it is yet, but I'll think of something...) Thanks for listening and reading, and I hope to be back "on the air" soon.

June 21st, 2008 (link to this)

FREE RPG DAY - That's right folks, today is the second annual Free RPG Day, when game stores everywhere hand out special role-playing goodies. Visit your Friendly Local Game Store today and see what they have for you!

Free RPG Day's home page is at www.freerpgday.com - you can find a participating store on their participating stores page, and get a sneak peek at what will be available on the sponsors page.

 

June 7th, 2008 (link to this)

WORLDWIDE D&D GAME DAY - JUNE 7TH - The fourth edition of D&D is here, and through some sort of bizarre coincidence, it is also the fifth Worldwide Dungeons & Dragons Game Day.

(Wow, time sure flies. It seems like the last D&D Game Day was just last November...)

So get some gaming buddies together and play some D&D this weekend - find a localtion near you that will be running demos of 4e - or play some 3.5, 2nd edition, or even (gasp!) first edition! Spread the word, invite non-gamers to try it out, and get some kids involved, too!

RPGS FOR KIDS AT ORIGINS - The Origins Game Fair is fast approaching, and I am hosting a series of six RPG events especially for kids and their grownups. For more information, check the Origins 2008 Excursion Agenda page over at the Young Person's Adventure League.

March 17th, 2008 (link to this)

The Escapistcast

EPISODE 0 OF THE ESCAPISTCAST IS LIVE - The introductory episode of The Escapistcast, "Intros & Inspirations," is now ready for your listening pleasure at www.theescapist.com/escapistcast

March 4th, 2008 (link to this)

GARY GYGAX, R.I.P.


(photo by Alan De Smet)

Ernest Gary Gygax
July 27, 1938 - March 4, 2008

 

March 3rd, 2008 (link to this)

HAPPY GM'S DAY! - March 4th (or 'March Fo(u)rth!') is GM's Day, a holiday organized by the folks at EN World to recognize the efforts of RPG gamemasters everywhere.

So do something nice for your GMs tomorrow. It doesn't have to be something material - you could send a grateful email, card, or phone call, offer to help out at the next game, or anything else to let them know how much you appreciate all of the time and effort they put into your entertainment.

To all GMs - Happy GMs day!

March 1st, 2008 (link to this)

COMING SOON, THE ESCAPISTCAST! - I have been knocking around the idea of doing an Escapist podcast for a couple of years now (because I don't have NEARLY enough on my plate as it is...), and I think the time as finally come.

So, consider this the official announcement - keep your eyes and ears peeled for The Escapistcast, coming soon!

The Escapistcast


FACEBOOK ESCAPIST GROUP -
If you're a Facebook member, consider joining the Escapist Roleplaying Advocacy Group to get site updates, join in discussions, or just leave some graffiti on the wall!  Hope to see you there!

February 16th, 2008 (link to this)

SQUARE ONE, EPISODE THREE - The globally anticipated third episode of the Square One podcast is finally up and ready to enjoy! This episode is all about creating characters, which is why it is titled "Creating characters (and giving them character)."

Square One is a podcast devoted to helping new gamers discover all of the great things about the hobby. If you know someone who is thinking about giving RPGs a try, let them know about the podcast! You can listen and subscribe at www.squareonepodcast.com


"GOTH BONNIE AND CLYDE" FAIL THEIR SNEAK CHECKS -
A young couple from Cleveland, Ohio dubbed the "Goth Bonnie and Clyde," were arrested for the theft of nearly 8.5 million dollars in cash and checks from the armored car company where one of them worked.  Roger Dillon and Nicole Boyd staged the ill-planned heist to escape their poor financial situation and give themselves a better life.

True-crime websites and other media outlets have dubbed the pair with the "Goth Bonnie and Clyde" moniker due to their love of vampire novels and Dungeons & Dragons.  Few, if any, have tried to make the connection between gaming and the crime, other than to mention that the couple were known for having their heads in the clouds.

The two face up to 25 years in prison and a $250,000 fine if convicted.

Read more: Fox News (article | archive) -Telegraph (article | archive) - New York Times (article | archive

November 30th, 2007 (link to this)

DEAD RISE AT BALL STATE - Over 400 students at Ball State University participated in a live-action roleplaying game called "Humans Versus Zombies." 
 

With a horde of three zombies and a human resistance of about 400 people, Humans vs. Zombies began at midnight on Oct. 26. Zombies, identified by green bandanas on their foreheads, attempted to tag humans, identified by green bandanas on their arms, in order to turn them into zombies. Humans could protect themselves by shooting zombies with Nerf guns and "stunning" them for 15 minutes. If tagged by a zombie, the human gave ID cards to zombies, which served as food for them. If a zombie went two days without feeding, he would die.

Rules are being revised for the next installment of the game, to prevent abuse and improve sportsmanship.  Read more: article | archive

12 SIDED DIE REVIEW - Christopher Rawson, of the Pittsburgh Post-Gazette, has published a review of "Twelve-Sided Die," a 17 minute play that was part of a yearly festival of short plays called the Future Ten Festival:

Fred Betzner's "12 Sided Die" is a geekfest bachelor party, as four Dungeons & Dragons fanatics gather in honor of their buddy, who's leaving their games world ("it is not a game!") to (shudder) get married. I imagine it's funnier to those who know the lingo, but it was funny enough to me, especially when a non-D&D fan arrives, followed by a hired D&D version of what might be a stripper at the more usual bachelor party.

Just when the whining becomes repetitious, the evening tightens into what it is more seriously about all along, the importance and frailty of friendship and the relationship of games to reality, for which dramaturgic Dungeon Master Betzner has a D&D-based twist. The unevenness of director Brad Stephenson's cast doesn't much matter because the two central actors, Glenn Bailey Jr. and Josh Futrell, are fine; even the epic 17-minute length doesn't seem excessive.

YOU MAY NOW CALL HIM COUNCILMAN NEPHEW - John Nephew has won a seat in the Maplewood City Council! You may recall an earlier update where I mentioned that his opponents were using his history as a publisher of such "awful" games as Let's Kill and Corruption to smear his character.  Well, it appears that it didn't work.

Congratulatons, John - and score another one for the game geeks!

October 27th, 2007 (link to this)

IJRP CALL FOR SUBMISSIONS - The first issue of The International Journal of Roleplaying will see publication in early 2008. From their site:

The aim of The International Journal of Role Playing is to act as a hybrid knowledge network, and bring together the varied interests in role-playing and the associated knowledge networks, e.g. academic research, the games and creative industries, the arts and the strong role-playing communities.

They have put out a call for submissions for the first issue, and the deadline is January 1st, 2008:

The International Journal of Role Playing invites researchers, designers, developers, academics, artists and others involved in the growing field of research related to role playing to submit articles. The IJRP is a peer-reviewed journal, and welcomes submissions from any sphere of interest, knowledge network, research field or development sector that directly or indirectly relates to role playing interests.Potential topics include but are certainly not limited to the following:

• Role playing games, e.g. frameworks, storytelling and graphics; art, design and creative industry
• Role playing culture, psychology, media, economics, and sociology
• Role playing technology, surveys, vocabulary, training and education
• Other aspects of role playing and related research and development

Find out more at: www.play.blogs.com/rp/

WORLDWIDE D&D DAY - The fourth annual Worldwide Dungeons & Dragons Game Day is fast approaching - November 3rd, 2007:

Now in its fourth year, World Wide D&D Game Day is set to break all records for sites and attendance internationally. Last year we saw over 1300 locations provide the setting for our trip to the horror realms of Ravenloft. Over 25,000 estimated heroes from as far a field as Singapore to Iraq, from Alaska to Buenos Aires threw down their dice in celebration of this D&D extravaganza!

Participating sites will have a prepared adventure, dice, characters, and miniatures just waiting for you. Check here for a participating location near you.

Or, if you can't find one, start your own! The official page features five ready-made characters in PDF format that you could quickly drop into an adventure of your own design, or some dusty old module that you've had for years but never got around to running. Call some pals, order some pizzas, and get some adventuring going on!

Find out more - www.wizards.com/default.asp?x=dnd/4dnd/gameday

JIMMY EAT WORLD OF GREYHAWK - How do members of Canadian rock band Jimmy Eat World have fun while traveling in their tour bus?

The band are currently on the road promoting their new Chase This Light album and, according to lead singer Jim Adkins, their idea of tour bus fun usually involves dice, boards or cards.

"We play Dungeons And Dragons a lot. What else do we do? Scrabble. We play a lot of Bridge."

"The craziest we did was spin the bottle," chimes in guitarist Tom Linton, launching the pair into a fit of giggles.

Read more at Chartattack.

GLEEMIN' TO THE MAX - Wizards of the Coast's new gamer networking site, Gleemax, is open and somewhat functional. There are still many improvements to be made, but if you're the patient sort, you can sign up right now and start posting and blogging away - www.gleemax.com. If you like, you can read my profile and blog posts right here.

THE FREAKS COME OUT AT NIGHT - Joe Torok of Lansing, MI's City Pulse has contributed a great little piece on joining a Vampire LARP group as a complete newbie:

I myself had a more difficult time embracing my inner geek; self-consciousness nagged. But despite some hesitation in realizing my character, I felt welcome in the game. When all else failed, I held out my hand with fingers crossed, a sign that I was temporarily removing myself from the game and going out of character — after all, vampires have no bodily functions aside from the desire to feed.

Read the whole article, and even get details on joining Lansing's Vampire troupe, here: article | archive

October 23rd, 2007 (link to this)

WE'RE LOOKING FOR A FEW GOOD ROLEPLAYERS - The United States Army is hiring roleplayers to help train soldiers to be advisers in Iraq and Afghanistan:

Role players cluster in one of seven makeshift villages that stand out on the rolling Kansas prairie. Large shipping containers, tan and metal, have been modified to resemble homes, shops and even a mosque. Inside, role players have couches, chairs and tables.

Military trainers give the advisers-to-be specific tasks, such as controlling crowds, searching buildings, securing the perimeter or arresting terrorists. Role players are given a rough script that tells them what the soldiers are doing and how they should react.

Cultural awareness is the goal of each phase. For example, advisers learn that chewing tobacco or placing their hat on the ground are disrespectful acts that can spoil an otherwise promising meeting.

...

''It's pretty fun,'' [roleplayer Lee Anderson] said after his performance as an unhappy Afghan, as he kicked a small footbag in a circle with fellow role players. ''You get to mess with soldiers. And it's pretty good pay.''

Throwing beanbags at the soldiers while shouting "LIGHTNING BOLT! LIGHTNING BOLT!" is strongly discouraged, however.

As good as being a professional roleplayer may sound, don't get your heart set on joining up:

Like acting jobs everywhere, there's more than enough interest. Ty Evans, who supervises the local role players for Eagle Support Services of Huntsville, Ala., doesn't have to advertise the positions. Word of mouth has generated a stack of applications.

''If someone quits there are three or four people already in line,'' he said.

Participants work for six days at seventeen dollars an hour. If you do manage to get a position with them, please remember The Escapist's finder's fee!

Read the full article here: article | archive

ANOTHER ALL-NIGHTER - Last December I mentioned a lock-in organized by Franklin High School's Dungeons & Dragons and Anime Club, in which participants spent the evening in the gym playing D&D and video games and watching anime, with the proceeds going towards their trip to Anime Boston.

This year, they're doing it again, and the coverage in The Citizen is a lot better:

Junior Andrew Chippinelli is an enthusiastic member of the Dungeons and Dragons club, speaking about the benefits of role-playing such as learning social skills through various complex character interactions from conversation to diplomacy.

"It gives them their imagination they lost when they were younger," Chippinelli said. "It teaches you to never say everything is impossible because it could have just happened. It helps you with your self-esteem, self-confidence."

...

The club has been well received and supported by school administration. It is also sponsored by Casey Family Services as a positive after-school activity for students.

"We had a lot of questions, a little bit when we went to the school board," Molly Horn said, such as some school board members asking what the club was doing and clarifying what anyone had heard about the game. "Some of the kids were there as well."

Once again, it's good to see positive coverage of gaming that mentions the beneficial aspects of the hobby, as well as a positive after-school activity for young people. Kudos to Franklin High School and The Citizen - and if any of you ever need any assistance, don't hesitate to contact me -

Read the full article here: article | archive

A BRIEF MOMENT OF NATIONAL FAME - It didn't have anything to do with gaming, but your friend and narrator and his family were briefly mentioned in an article on drive-in movie theaters in the October 19th issue of USA Today. Click here to read it if you're interested.

October 11th, 2007 (link to this)

SQUARE ONE, EPISODE TWO - The long-awaited second episode of the Square One podcast is finally up and ready to enjoy! Tune in to Sam Chupp and myself with "Games You Will Meet" - a discussion of many different genres of role-playing games.

Square One is a podcast devoted to helping new gamers discover all of the great things about the hobby. If you know someone who is thinking about giving RPGs a try, let them know about the podcast! You can listen and subscribe at www.squareonepodcast.com

 

ATLAS CEO RUNS FOR OFFICE, GETS SMEARED FOR MAKING GAMES - John Nephew, CEO of Atlas Games, has put his hat in the ring for City Council of Maplewood, Minnesota. He has passed the primary "with flying colors," according to the Steve Jackson Daily Illuminator - but it seems that someone is trying to hold him back by bringing up Let's Kill, a card game that his company produces.

"Let's Kill" casts players in the role of deranged serial killers competing with each other for media coverage. Players draw victims, weapons and locations from two 55-card decks, using implements like weed whackers, bread trucks and even sporks to off their quarry in the most sensational way possible. It's published by Atlas Games, the company Nephew runs with his wife, games editor Michelle Nephew.

"I'm absolutely appalled by this game," says Maplewood resident Judith Franey, an early childhood educator who has worked in the Saint Paul public school system for 23 years. "Fantasy and imagination are powerful tools that fuel reality, and I worry about the effect this game will have on people's minds." Franey is also the author of "The Kindness Curriculum," an activity book for parents and teachers aimed at child development.

Critics seem to be concerned about the effects the game will have on young players, with disregard for the fact that the game is listed as "For mature audiences only" on the Atlas website and catalog.

Not everyone is missing the point of Let's Kill, however:

Council Member Will Rossbach, who with Nephew led primary voting, disagrees. "These are stick figures doing imaginary things," he says. "The controversy is being drummed up by people opposing John Nephew. He's being picked on. If this is the only thing they can find to diminish John's reputation, he must be a pretty good guy."

I wonder how long it will be before they discover that Nephew has also written and produced books for Dungeons & Dragons, and how severe the reaction will be once they do...

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More information: Nephew's campaign blog | Pen & Paper's entry for Nephew

August 17th, 2007(link to this)

D&D GOES FOURTH - The official announcement of Dungeons & Dragons Fourth Edition was made at the Gen Con Game Fair on August 16th, precluded by numerous subtle hints (such as putting 4s in the place of the letter A in web banners and MySpace messages - INDI4N4POLIS, 4DVENTURE, etc., and displaying dice with the 4 on top).

Early reports seem to indicate that the new version will be faster, easier to run, and more attuned to online play - possibly through the recently unveiled GLEEMAX social networking section of Wizards' site. No word has been given yet on how compatible it will be with the large collection of published 3.x and d20 material.

As of this writing, the D&D section of www.wizards.com is down, possibly due to heavy internet traffic of fans looking for more information on the update..

The new books are planned for a May, 2008 release date. Apparently, that release date has been considerably tightened up since the 2001 announcement of April 1st, 2011 - and the "revolutionary d30 system" appears to have been scrapped entirely...

August 14th, 2007(link to this)

LARGEST LARP EVER - The 2007 Penny Arcade Expo (PAX) could be host to a new world record - the largest "Massive Multiplayer Live Action Role Playing Game" - MMLARPG - in history. Later this month, the Seattle-based convention will host TerraDrive Live, a LARP based on the Technomancer Press tabletop RPG TerraDrive.

A wiki for the TerraDrive Live setting was opened on June 1st, which permitted many participants to create factions and develop the characters that they would play during the convention.

"I didn't expect players to metaphorically represent different people/places/events in PAX in the TerraDrive universe," [Technomancer CEO Tony] Hellman told [ars technica]. "They created the planets La'an, Ta'leTop, the Omega T'kon Asteroid, and the W'eaton Comet." In other words, sections of the real-world Penny Arcade Expo like the LAN gaming area and Will Wheaton's keynote will have special meaning for players of the game, with different factions vying for control of different area.

Hellman hopes to get most of the attendees involved in the game by demonstrating the rules while they wait in line for registration.

"We have to have a system where there aren't a lot of rules," Hellman explained. "My goal is to teach everyone how to play while they wait in line Thursday night and Friday. If I can teach the whole convention how to play, almost everyone will. The big barrier is when you see a bunch of people doing something that looks fun, but you don't know how to get involved."

It will be interesting to see what the response from Guiness Book will be. Two and a half decades ago, a group of friends and I inquired about setting a record for the longest game of D&D (it was during our "reckless youth" days), and were informed that role-playing was not an activity that they recognized. Perhaps this event will tell us if that has changed in the last 25 years.

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Related links: PAX - www.pennyarcadeexpo.com | TerraDrive - www.terradrive.net | TerraDrive Live Wiki - en.wikipedia.org/wiki/TerraDrive_Live | Technomancer Press - www.technomancer-press.com

July 17th, 2007(link to this)

RENO COUPLE NEGLECT THEIR CHILDREN, BLAME D&D ONLINE - A couple from Reno, Nevada, Michael and Iana Straw, have been arrested for child neglect of their two young children while devoting most of their attention to online role-playing games, including one based on the classic tabletop RPG Dungeons & Dragons.

In the few days since the story broke, I have seen several different articles on it. Few of them can agree on the ages of the children, but all manage to drop the name Dungeons & Dragons at least twice. The Straws were involved in other MMORPGs as well, according to every article, but all chose to focus on the D&D brand. Could it be because it's such a tried and trusted scapegoat?

Expect to see this come up again later as "proof" of the corrupting nature of tabletop D&D. There won't even be a need to make a distinction between the online and face-to-face versions. You can likely count on it.

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DEXCON 10 - Once again, I have been invited to be a guest at Dexcon - a great con held at the East Brunswick Hilton in East Brunswick, New Jersey. I've been a bit busy lately, so this update is very late (the con starts TOMORROW, in fact). The folks at Dexcon have also renewed their offer for Escapist readers - if you pregister for the con, you get a $10 discount just for letting them know that The Escapist sent you! (When filling out the preregistration form, enter RPGADVOCATE-DEX10 in the SPECIAL DISCOUNT CODE field, and $10.00 in the DISCOUNT field.)

July 13th, 2007(link to this)

ORIGINS 2007 REPORT - This year at the Origins Game Fair in Columbus Ohio, I organized five different events: three "Intro to RPGs" events geared towards people who have never played an RPG before and are looking for an easy introducton to the hobby, and two "RPGs for Kids" events for kids of all age and experience levels.

The "Intro to RPGs" events were mostly a bust - with six seats available in each event, only one ticket sold for one of the three, and the buyer of that ticket, while very nice and a pleasure to roleplay with, was not a newbie at all and was more interested in trying out Savage Worlds, the game system I was using. (For the record, we played anyway and had a pretty good time.)

The "RPGs for Kids" events, on the other hand, were a big hit. All tickets sold out completely, and everyone had a grand time. I ran TOON and Faery's Tale, and both events were a good mix of kids and adults. As I recall, none of the players, kids and adults alike, were familiar with the game being played, and only a few had ever roleplayed before - but all of them picked up on the rules and concept of roleplaying right away. Personally, I consider that the best possible outcome.

It should go without saying - but I'll say it anyway - that I will be organizing even more of the "RPGs for Kids" events for Origins 2008. Hope to see you there!

June 6th, 2007(link to this)

GAMING WITH KIDS ON ROLEPLAYINGTIPS.COM - Katrina Middelburg-Creswell, a high school teacher and RPG club organizer in the Netherlands, wrote an article for roleplayingtips.com about gaming with kids that shares some very useful advice. She also dropped a link to an "excellent" (her word, not mine) gaming advocacy site and the Facts and Fictions About RPGs PDF! (Here's a link to it, if you have come here from there and are looking for it.)

CHRISTOPHER PRITCHARD RELEASED AFTER 19 YEAR SENTENCE - You may start to hear news stories about the release of Christopher Pritchard, who conspired with two friends to kill his stepfather, Leith Von Stein, on July 25th 1988 - stories that will describe him as "obsessed with Dungeons & Dragons," which, some will say, was the whole reason behind his actions.

The details, as usual, will be hidden well, or possibly ignored entirely. Pritchard believed he would benefit from a two million dollar inheritance if his stepfather died, and promised money and sports cars to his friends Neal Henderson and Chris Upchurch if they would help him with the assassination. Dressed in black, they infiltrated Von Stein's home and stabbed and bludgeoned Leith and Bonnie Von Stein. Leith died on the scene, but his wife survived and was able to call 911 for assistance.

Pritchard has always maintained that he was in a "fantasy world" when he planned and carried out the murders - but the promises of cash and sports cars to his co-conspirators were very real. He didn't promise them magic chariots and bags of gold. He handed his friends a map to his parents' home, not to a wizard's tower. Black clothes don't make someone a ninja, or even someone who THINKS they're a ninja - it's just the most convenient color to wear during your assassination plot.

"Fantasy worlds," however, are an excellent cover-up for any inhuman acts that you may have committed that you don't want to own up to. It's a common reaction for a person to be so offended by their own actions that they find some method of detachment from them. In Pritchard's case, he had some help.

The crime was the focus of two novels, Blood Games and Cruel Doubt, and two made-for-television movies - Cruel Doubt and Honor Thy Mother. Both movies featured misrepresentations of gaming materials in order to more closely relate gaming the crime.

Honor Thy Mother aired on CBS (the same network that brought us Mazes and Monsters) on April 26th, 1992. In it, a phony copy of an AD&D manual was featured as a prop. The cover of the manual was unlike anything TSR has ever put out for AD&D, and while reading it, an investigator claims to find a reference to "extra points for multiple hits," an obvious fabrication by the writers, as AD&D contains no rules that are even similar to such a description.

Cruel Doubt was a miniseries that aired on NBC, May 17th and 19th, 1992. In it, a copy of TSR's AD&D Player's Handbook was featured as a prop with different artwork that included a picture of a character with clothing and a backpack that matched that of one of the show's killers, as well as other illustrations that were extremely occultic and sinister in nature. This was an obvious attempt to make the book appear to be more of an inspiration to the crime.

Pritchard may have really been in a fantasy world when he planned to gain fortune by killing his stepfather, but blaming it on a game is wrong. So is misrepresenting that game to make it appear as if it was a part of the crime - even going as far as to add artwork and rules to it.

Pritchard has allegedly redeemed himself, and is now working with at-risk children. He claims to have his head "screwed on straight" now. Let's all hope he has gained some wisdom and personal responsibility in the process.

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