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Total: 41 results found.
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1.
Monster of the Week: The Wampus Cat
(Columns/Monster of the Week)
... creatures, the Wampus Cat is vulnerable to certain religious rituals and objects. Reading Psalms or passages of the I Ching causes fear in the creature and will
usually
cause it to run away. The ...
2.
Archetype of the Week: The Holy Man
(Columns/Archetype of the Week)
... be noted that the holy man's status as a servant of God is not
usually
verifiable; he is self-appointed, granted his holy status by a human organization, or claims that God talks to him. As a result, ...
3.
Number Crunching
(Columns/QAGS Corner)
... The god-like character with the 16 Number and +5 Skill Bonus gets to add 11 to his Degree, which means he always does at least a good job (20%) but
usually
(60% of the time) does extremely well. ...
4.
Archetype of the Week: The Noble Savage
(Columns/Archetype of the Week)
... can
usually
be found alone in the wilderness. If for some reason he finds himself in a city, he will typically stay close to whoever brought him there, at least initially. Social Circle: His tribe. ...
5.
A Six Pack of Stagger Lee
(Features/Gaming Articles)
... Either legitimately or through cheating, Billy wins Stagger Lee's hat (
usually
a Stetson). Stagger Lee demands that Billy return the hat, and when Billy refuses Stag draws his gun. Billy (or occasionally ...
6.
Archetype of the Week: The Rookie
(Columns/Archetype of the Week)
... especially cop movies, the rookie's career will move in one of two directions: either he'll prove himself and become one of the heroes, or he'll die,
usually
in a way that is either darkly comical or ...
7.
The Rules: Robin Hood
(Features/Gaming Articles)
... men are terrible at seeing through disguises. 2. A single archer on the city walls can
usually
intimidate the entire Nottingham guard force into inaction, at least temporarily. 3. Despite the shortcomings ...
8.
Archetype of the Week: The Trickster
(Columns/Archetype of the Week)
... on Taxi), he was the fool; as Tony Clifton, Andy embodied the trickster. In literature, the trickster is often revealed to be something more than he pretends,
usually
a king or a god. Likely Stories ...
9.
Archetype of the Week: The Fool
(Columns/Archetype of the Week)
... of a fool. The fool's Nerve Number will
usually
be either very high or very low, depending on whether he consciously disregards social norms or is simply blissfully unaware of his inappropriate behavior. ...
10.
The Rules: Sword & Sorcery
(Features/Gaming Articles)
... planning for every eventuality. Once an adventure is underway, real adventurers keep moving, reacting to (and
usually
killing) whatever comes their way. They don't stand around listening at doors trying ...
11.
Archetype of the Week: The Spook
(Columns/Archetype of the Week)
The spook is an agent of some shadowy (
usually
government) organization, or at least he claims to be. While some spooks freely identify their agency affiliation, many prefer to remain vague about the ...
12.
Archetype of the Week: The Mentor
(Columns/Archetype of the Week)
The mentor is a character,
usually
older or more experienced than other members of the group, who uses his experience to prepare the younger heroes for their ultimate mission or destiny. In addition ...
13.
Fratboy of the Week: The Dupe
(Columns/Archetype of the Week)
... the guy that occasionally gets beaten up or peed on. In some cases, the dupe is so desperate to fit in that he actually convinces himself that his mistreatment is a sign of endearment. He's
usually
...
14.
Fratboy of the Week: The Outsider
(Columns/Archetype of the Week)
As the old saying goes, "birds of a feather flock together," so it's not surprising that most members of a fraternity
usually
have very similar demographics. Some fraternities are primarily jocks, some ...
15.
Con Report: Egypt Wars 1
(Features/Convention Reports)
... feared roller derby team. After the game, I joined the Ogres at the Saluki City Ogre Lair for a few beers and far more in-depth Highlander discussions than I'm
usually
comfortable with, and eventually ...
16.
Wednesday WWPHITM? Tank Girl Reborn
(Features/Random Stuff)
... of our little band of post-apocalyptic anti-heroes. This role's probably not much more than a cameo, so Ali Larter should work fine. Azura Skye as Jackie Jackie is
usually
just one step up ...
17.
Fratboy of the Week: The Nerd
(Columns/Archetype of the Week)
... science, physics, chemistry, and the like. Extracurricular Activities: Chess Club, Quick Recall Team, RPGA The Numbers: Nerds always have a high Brain score, and
usually
have a below average Nerve ...
18.
Fratboy of the Week: The Jock
(Columns/Archetype of the Week)
The jock is
usually
portrayed as a big, dumb, walking pile of testosterone. Although some jocks are capable of higher thought, these often disguise whatever mental abilities they have with over-the-top ...
19.
Fratboy of the Week: The Party Animal
(Columns/Archetype of the Week)
... like "Pre-Colombian pottery" and "Appalachian Lesbian Studies." Extracurricular Activities When not in class, the party animal is
usually
either drinking, going to buy alcohol, trying to come up with ...
20.
The Rake
(Columns/Archetype of the Week)
... the world won't overcome a douchey personality, so a high Nerve score is also desirable. Some people claim that intelligence is sexy, but those people are
usually
lying. Suggested Jobs: Actor, Adulteress, ...
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