The "Prop, Set, Character" idea is for GMs who are having trouble coming up with their next adventure. Just roll one of each and build a story around what you get. The three story elements can be connected or can be completely unrelated. You can also use these tables during the game if you need to come up with a prop, set, or character on the fly. For the first installment, I'm going with action movies.
This is the second article from a previous incarnation of the Death Cookie about using Tarot Cards in games. For more background, and the first article, click here. Also, please forgive how blatantly I was ripping off Ravenloft for the setting.
Earlier today I ran across a post on reddit about using Tarot cards in RPGs. That reminded me that I'd written a DC article about that many years ago. When I went looking for it, I found two, so I'm going to post both of them. I'm not exactly sure when they were written, but the second one mentions that I'd recently seen the movie Bandits, so that one was written sometime in 2001, and this one was written before it, which is why some of the references may be a tad bit dated.
These events can be used purely for background/flavor, as set-up for a larger plot, or--especially if your characters are from the "homeless drifter" school of adventuring--as on-the-fly scenarios when the PCs enter a new town.