Monster of the Week: The Mongolian Death Worm
| Columns - Monster of the Week |
Since I can’t think of
any new archetypes to do every week, we’re switching gears and doing the
Monster of the Week. Some of the monsters covered here will be classics
from folklore and mythology, some will be inspired by fiction, some
will be cryptids that some people say actually exist, and some of them
I’ll just make up. Unless otherwise noted, the powers and
interpretations of the monsters here are for the Hex Ficton setting
(where M-Force
takes place).
Mongolian Death Worm
Also Known As: The Mongolian name for
the creature is olgoi-khorkhoi, which translates as “intestine worm.”
Description: The Mongolian Death
Worm is a segmented worm 2-5 feet long and 3-6 inches in diameter. Its
coloration is red, sometimes with darker spots. The worm if often
described as looking like a cow intestine or sausage. Because it has no
visible eyes, mouth, or nostrils, it is impossible to tell the worms
head from its tail until is starts spitting acid.
BMA Classification: As there have been no
confirmed captures or kills of a Mongolian Death Worm, the Bureau of
Monster Affairs classifies it as a cryptid. As such, any
M-Forcer who encounters such a creature should attempt to capture a live
specimen if it is possible to do so without endangering human life. If
capturing a live specimen is not safe, the agent should attempt to
collect any relatively intact portions of the carcass for further study.
Powers: The Mongolian Death
Worm has the ability to kill at a distance in two ways: by spitting a
highly corrosive acid at it’s pray or by emitting an electrical shock.
According to reports, the acid will eat through most materials,
including metal. Additionally, the Death Worm’s skin is said to be
highly poisonous, killing anyone who touches it on contact. Agents who
encounter the creature are cautioned to kill or disable the creature
from as far away as possible. If a specimen is to be taken, agents
should avoid touching the creature directly. If possible, consult a
containment specialist before attempting to retrieve the Death Worm.
Vulnerabilities: The Death Worm is said
to be attracted to the color yellow and to eat local parasitic plants
such as the goyo. It may be possible to use these as bait in order to
trap the creature.
Biology
and Habitat: As
the name implies, all recorded sightings of the Mongolian Death Worm
have occurred in Mongolia, specifically the southern part of the Gobi
Desert. The creature hibernates underground for most of the year, only
coming to the surface in June or July. Most sighting occur following
rain when the ground is still wet.
Sightings: The Death Worm is a
long-established part of Mongolian folklore, but the earliest Western
mention of the creature is in Roy Chapman Andrews 1926 book On The Trail of
Ancient Man. Chapman’s
account is based on Mongolian Prime Minister Damdinbazar’s encounter
with one of the creatures. Czech explorer and
author Ivan Mackerle also described the creature based on the account
of a student from Mongolia. Crytozoologists Karl Shuker and Loren
Coleman have also discussed the creature in print, and the Death Worm
has been a Fortean
Times cover
story. ![]()
Additional
Information:
In the past 20 years, expeditions have been launched by the
Center for Fortean Zoology and others in hopes of finding proof of the
creature, but no solid evidence has yet been found.
Body: 10
Brain: 2
Nerve: 15
Job: Predator (13)
Gimmick:
Acidic Spittle (15)--This attack has a
range of 6 feet. Any creature hit by the spittle takes normal damage on
the first round. The round after being hit, the character takes half
damage. The damage continues to drop by half each round until the total
drops below 1. If a character is wearing armor or other protection, the
effects of the first attack are reduced by the Armor Rating of the
protection.
Electrical Jolt (15)--The worm’s electrical
attack has a range of 10 feet and a Damage Bonus of +5.
Poisonous (15)--Any character whose
skin comes into direct contact with the worm takes damage equal to the
Worm’s Gimmick roll each during each round of contact.
Weakness: Will always attack
anything yellow (15)
Skills: Burrowing +5
Armor Rating: 1
Damage Bonus: The Damage Bonus for
the worm’s electrical attack is +5. The worm does not have claws or
teeth with which to make physical attacks.
HP: 20
Yum Yums: 1
Mongolian Death Worm painting by Pieter Dirkx. Used under Creative Commons Attribution-Share Alike 1.0 Generic
license.
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